This is the complete list of members for uPIe.uPIeMenu, including all inherited members.
AddButton(string name="", bool tryCopyFromLastMenuOption=true) | uPIe.uPIeMenu | |
AddMenuOption() | uPIe.uPIeMenu | |
AddMenuOptionAndRealign(bool autoRescaleX=true, bool autoRescaleY=false, bool autoRescaleZ=false) | uPIe.uPIeMenu | |
AddMenuOptionAndRescaleX() | uPIe.uPIeMenu | |
AddMenuOptionAndRescaleY() | uPIe.uPIeMenu | |
AddMenuOptionAndRescaleZ() | uPIe.uPIeMenu | |
AlignForwardDirection | uPIe.uPIeMenu | |
AlignRadius | uPIe.uPIeMenu | |
AlignRotation | uPIe.uPIeMenu | |
AlignUpDirection | uPIe.uPIeMenu | |
ApplyIndicatorRotation | uPIe.uPIeMenu | |
CircleSize | uPIe.uPIeMenu | |
ClearMenuOptions() | uPIe.uPIeMenu | |
ConfirmButtonDown | uPIe.uPIeMenu | |
ConfirmCurrentSelection() | uPIe.uPIeMenu | |
ConfirmInputName | uPIe.uPIeMenu | |
ConstrainIndicatorPosition | uPIe.uPIeMenu | |
ControllerDeadzone | uPIe.uPIeMenu | |
ControlWithGamepad | uPIe.uPIeMenu | |
CurrentDirection | uPIe.uPIeMenu | |
CurrentlyActiveOption | uPIe.uPIeMenu | |
CustomInput | uPIe.uPIeMenu | |
DefaultSelected | uPIe.uPIeMenu | |
Deselect() | uPIe.uPIeMenu | |
DeselectOptionIfOutsideBorders | uPIe.uPIeMenu | |
EnableSelecting | uPIe.uPIeMenu | |
GetDirection() | uPIe.uPIeMenu | |
GetEndDirection(Vector3 startDir) | uPIe.uPIeMenu | |
GetEndDirection() | uPIe.uPIeMenu | |
GetIndicatorPosition(out Vector2 resultPosition) | uPIe.uPIeMenu | |
GetIndicatorPosition(Vector2 dir, out Vector2 resultPosition) | uPIe.uPIeMenu | |
GetStartDirection(float additionalOffset=0) | uPIe.uPIeMenu | |
HorizontalInputName | uPIe.uPIeMenu | |
IndicatorGraphic | uPIe.uPIeMenu | |
InitMenuOption(GameObject instance, string name="") | uPIe.uPIeMenu | |
KeepSelectedOption | uPIe.uPIeMenu | |
MenuOptionPrefab | uPIe.uPIeMenu | |
MenuOptions | uPIe.uPIeMenu | |
OpenSubMenu(uPIeMenu subMenu) | uPIe.uPIeMenu | |
PollInput() | uPIe.uPIeMenu | |
Realign() | uPIe.uPIeMenu | |
Realign(float radius) | uPIe.uPIeMenu | |
Realign(float radius, bool doAlignRotation, Vector3 upDirection, Vector3 forwardDirection) | uPIe.uPIeMenu | |
RemoveIndicator() | uPIe.uPIeMenu | |
RemoveMenuOption() | uPIe.uPIeMenu | |
RemoveMenuOption(int id) | uPIe.uPIeMenu | |
RemoveMenuOption(Selectable slct) | uPIe.uPIeMenu | |
RemoveMenuOptionAndRealign(bool autoRescaleX=true, bool autoRescaleY=false, bool autoRescaleZ=false) | uPIe.uPIeMenu | |
RemoveMenuOptionAndRescaleX() | uPIe.uPIeMenu | |
RemoveMenuOptionAndRescaleY() | uPIe.uPIeMenu | |
RemoveMenuOptionAndRescaleZ() | uPIe.uPIeMenu | |
RescaleMenuOptions(float xScale, float yScale=1, float zScale=1, bool multiply=true) | uPIe.uPIeMenu | |
ReturnToSuperMenu(uPIeMenu superMenu) | uPIe.uPIeMenu | |
SelectedPieceId | uPIe.uPIeMenu | |
SelectRelatedOption() | uPIe.uPIeMenu | |
SelectRelatedOption(int id) | uPIe.uPIeMenu | |
StartDegOffset | uPIe.uPIeMenu | |
UseCustomInputSystem | uPIe.uPIeMenu | |
VerticalInputName | uPIe.uPIeMenu | |